Songs of Cyborgeoisie – Extended

BBB_

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Songs of Cyborgeoisie – Extended

BBB_

With a hybrid concert performance, the Offenbach music and digital performance duo BBB_ (allapopp and Alex Sahm) present their latest electro album project “Songs of Cyborgeoisie”. “Songs of Cyborgeoisie” is firstand foremost a journey through a sci-fi world seeking to liberate itself from currently prevailing technological dystopias. The audience can attend the concert at Mousonturm or immerse themselves from home in a digital game world created by the artists. Over the course of the story, visitors experience the development of 7 characters and become part of the action – either as an audience member at Mousonturm or as a gamer in the virtual world. For each piece of music and in each level of the game, the characters embody human fears about the technological present. They question visions of transhumanist utopias and imagine their own tech-positive future. As a multimedia opera, the live musical performance interweaves experimental electronic sound, spoken word and singing, live instrumental sounds and a Russian-speaking choir.

 

“Songs of Cyborgeoisie – Extended” is the next stage in the development of the duo's hybrid performance format and is being developed as part of the NODE switch project. The experimental format welcomes audience members live and online – gaming stations connect the virtual and the physical space. In a post-show discussion, the audience is invited to reflect on the performance together over drinks and to contribute to the further development of the hybrid concert format.

Infos

Duration: 70 min.
Language: English, Russian
Mousonturm-Coproduction
Note: Strobe lights will be used a few times in the show.

We are looking for visitors, who are interested in giving detailed feedback during a post-concert talk. If you would like to do so, please contact beguem.inal@nodeforum.org.

The concert will be video recorded in the big hall and streamed live. By attending, you consent to the recording and use of the video recording for the above purposes.

Online access

To participate in the virtual space, please check the technical requirements and purchase an “online ticket” for the desired performance via the above links. One day before the performance, you will receive download information to the email address you provided during the booking process. Please allow approx. 30-60 minutes to download and start the game and to make other technical preparations.

 

Technical requirements (online)

To participate online, you will need a Windows gaming PC/laptop (Macbooks and smartphones are not suitable) with a stable Internet connection, memory for installing the game (15 GB), headphones or good speakers, and a powerful graphics card (Nvidia GFX 1070/1080 / min. 8 GB RAM).

Sponsors and Supporters

Concept, artistic direction and performance: BBB_ (allapopp & Alex Sahm)
Music written and produced by BBB_
Mixed by Kiri Stensby, Alex Sahm
Mastered by Enyang Ha
Visual design and world building of the game: Lixing Yang
Technical management Unreal Engine, programming: Simon Klein
UI design: Teresa Schoenherr
Character design: allapopp, Valentin Oellers, Lars Thomas
Technical Director Live & Motion Capture: Gloria Schulz
Multiplayer-Version: Gloria Schulz, Studio für unendliche Möglichkeiten für NODE switch
Choreography: Katja Cheraneva
Stage & Costume: Ama Duah
Dramaturgy: Sarah Wenzinger
Tarot cards visual concept & design: Teresa Schoenherr
Cover Artwork: Ksti Hu

The hybrid multiplayer concert on Songs of Cyborgeoisie is being developed as part of NODE switch. NODE switch is a project of Künstler*innenhaus Mousonturm and NODE Verein zur Förderung Digitaler Kultur e.V. and is developed within the framework of "dive in. Programme for Digital Interactions" of the Federal Cultural Foundation, funded by the Federal Government Commissioner for Culture and Media (BKM) in the NEUSTART KULTUR programme.

The production of the album and the tarot deck was funded by Initiative Musik gemeinnützige Projektgesellschaft mbH as part of NEUSTART KULTUR with project funds from the Federal Government Commissioner for Culture and Media. The production of the computer game was funded by the Hessische Kulturstiftung.